Chomp โ Privacy Policy
Effective date: October 1, 2026 ยท Berserkr LLC
Chomp is a multiplayer maze-chase game published by Berserkr LLC
("we", "us"). This policy explains what information the Chomp apps and the
Chomp game service collect, how it is used, and the choices you have.
Information we collect
- Device identifier. On first launch the app generates a
random identifier (a UUID) stored on your device. It identifies your player
to the game service for matchmaking, gameplay, and scores. It is not tied to
your name, email, or advertising identifiers.
- Display name. The name you choose to show to other
players. It is visible to opponents, in waiting rooms, and on scoreboards.
- Gameplay data. Match results, scores, and high scores
associated with your device identifier and display name.
- Chat messages. Messages you send in the in-app chat are
relayed to the other players in that room. Message text and display names
are checked against a word filter on your device before they are sent and
again before they are shown. If you report another player's message, the
report is sent to us by email and includes the reported message. Players you
block are stored on your device only.
- Age bracket. The birth year you enter on first launch is
stored on your device only and never sent to us. It selects a family
bracket that closes the chat and friends features for younger players.
- Push notification token. If notifications are enabled,
a Firebase Cloud Messaging token so the service can notify you about match
events (for example, an opponent becoming ready).
- Optional account and friends data. If you sign in
(Google or anonymous sign-in via Firebase Authentication), we store your
account identifier, display name, friend code, friend relationships and
requests, and an online/in-game presence status visible to your friends.
Friends are added by friend code only. Chomp does not read, upload or match
against your device contacts.
- Usage and diagnostics. The Android app uses Google
Analytics for Firebase, which collects app-usage events and device
information to help us understand and improve the game. Our servers keep
transient technical logs (such as IP addresses and connection events) for
operation, debugging, and abuse prevention.
How we use information
- To operate the game: matchmaking, real-time play, scores and
leaderboards, and (if you opt in) friends and invitations.
- To send match-related push notifications you have enabled.
- To maintain, debug, and secure the service.
We do not sell your information, and we do not use it for third-party
advertising.
Sharing
- Other players can see your display name, anything you
send in chat, your presence (if you use friends), and your match scores.
- Service providers. We use Google Firebase
(Authentication, Cloud Messaging, and Analytics) to provide sign-in, push
notifications, and usage analytics. Google processes this data on our
behalf under its own terms: firebase.google.com/support/privacy.
- We may disclose information if required by law.
Data retention and deletion
Gameplay and account data are kept while your player identity remains
active. Server technical logs are short-lived. The app's "Delete Account"
control removes your display name, friend code, friends, block list, the
device identifier stored on your device, and your registration with the
service. You can also request deletion of
the data associated with your device identifier or account by contacting us
at the address below; uninstalling the app removes the on-device identifier,
which unlinks the device from any stored data.
Children
Chomp is not directed at children under 13, and we do not knowingly
collect personal information from children under 13. If you believe a child
has provided us information, contact us and we will delete it.
Security
The REST API the apps use for matchmaking, names, scores and friends runs
over HTTPS. Real-time game traffic between the app and our game server runs
over a separate connection that is authenticated per match and encrypted by
the game protocol, which also checks that the app is talking to our game
server. In-app chat messages travel over their own connection to our game
server, encrypted by the same game protocol, which checks the server in the
same way. That encryption protects chat messages in transit only: our game
server decrypts each one to relay it to the other players in the room, so chat
should not be used for anything sensitive.
Changes
If this policy changes, we will update this page and its effective date.
Contact
Berserkr LLC โ sean.robert.wagner@gmail.com